Creator from United States
Jordan Mechner
Born 4 June 1964.
Jordan Mechner is an American video game designer, graphic novelist, author, screenwriter, filmmaker, and former video game programmer. A major figure in the development of cinematic video games and a pioneer in video game animation, he began his career designing and programming the bestselling 1984 martial arts game Karateka for the Apple II while a student at Yale University. He followed it with the platform game Prince of Persia five years later; it was widely ported and became a hit. Both games used rotoscoping, where actors shot on film by Mechner were drawn over to create in-game animation. Prince of Persia has become the basis for a long-running franchise, including a 2010 live-action film released by Walt Disney Pictures and an ongoing series of video games published by Ubisoft.
- Script
- 6 stories
- Plot
- 6 stories
Stories
6 stories| Title | Year | By | As | Kind | Pages | Made in | Printings |
|---|---|---|---|---|---|---|---|
| Le sabbie del tempo: le origini | 2010 | Jordan Mechner, Tom Fowler | plot, script | 20 | X | 4 | |
| Il racconto dello sceicco Amar | 2010 | Jordan Mechner, Bernard Chang | plot, script | 26 | X | 4 | |
| Il racconto di Seso | 2010 | Jordan Mechner, David Lopez | plot, script | 21 | X | 4 | |
| Il racconto di Dinarzad | 2010 | Jordan Mechner, Niko Henrichon | plot, script | 10 | X | 4 | |
| Il racconto di Sharzad | 2010 | Jordan Mechner, Tommy Lee Edwards | plot, script | 25 | X | 4 | |
| Il racconto del facchino | 2010 | Jordan Mechner, Cameron Stewart | plot, script | 24 | X | 4 |