HIGHDUCKS

Game or puzzleD 18187

Ingen grunn til panikk!

What key should GO use to open his door?

First published
July 2003
Length
1 page (1 tiers)
Printed
14 times, in 8 countries
Also coded
d18187

Characters

In bold: the story's lead.

Where it was printed

DateCountryIssueTitle
11 July 2003SwedenKalle Anka & C:o 2003-29Tävling: Ingen grund till panik
14 July 2003NorwayDonald Duck & Co 2003-29Ingen grunn til panikk!
17 July 2003DenmarkAnders And & Co. 2003-29untitled
July 2003PolandMiki Max 2003-01Zamkowa afera
2004NorwayEn kvart årgang Donald Duck & Co 15Ingen grunn til panikk!
April 2006PolandMiki Max 2006-02Przed kryjówką porywacza
15 March 2007SerbiaМики Велики! 2007-01Пред кућним прагом
March 2007CroatiaMiki Max! 2007-01Pred kućnim pragom
16 July 2019NetherlandsDonald Duck specials 2019-05Gedoe aan de deur
6 June 2025GermanyMicky Maus 2025-13untitled
11 June 2025SwedenKalle Anka & C:o 2025-24-25untitled
19 June 2025DenmarkAnders And & Co. 2025-25Hovedbrud: Sæt gang i de små grå! - 1
20 June 2025NorwayDonald Duck & Co 2025-25Vås med lås!
1 July 2026SerbiaМики Маус 2026-07untitled

Other versions

Redrawn, cut, recoloured or relettered for a later printing.

  • de/MM2025-13p52a Game or puzzle, ¼ p., 1 tiers
  • nl/EDS2019-05ga Game or puzzle, ⅓ p., 1 tiers
  • no/DD2025-25oa Game or puzzle, 1 tiers
  • pl/MX 2003-01cx Game or puzzle, ⅙ p., 1 tiers