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Autore da Stati Uniti

Jordan Mechner

Nato 4 giugno 1964.

Jordan Mechner is an American video game designer, graphic novelist, author, screenwriter, filmmaker, and former video game programmer. A major figure in the development of cinematic video games and a pioneer in video game animation, he began his career designing and programming the bestselling 1984 martial arts game Karateka for the Apple II while a student at Yale University. He followed it with the platform game Prince of Persia five years later; it was widely ported and became a hit. Both games used rotoscoping, where actors shot on film by Mechner were drawn over to create in-game animation. Prince of Persia has become the basis for a long-running franchise, including a 2010 live-action film released by Walt Disney Pictures and an ongoing series of video games published by Ubisoft.

Sceneggiatura
6 storie
Soggetto
6 storie

Storie

6 storie
TitoloAnnoAutoriRuoloTipoPagineProdotta inEdizioni
Le sabbie del tempo: le origini2010Jordan Mechner, Tom Fowlersoggetto, sceneggiaturaStoria20X4
Il racconto dello sceicco Amar2010Jordan Mechner, Bernard Changsoggetto, sceneggiaturaStoria26X4
Il racconto di Seso2010Jordan Mechner, David Lopezsoggetto, sceneggiaturaStoria21X4
Il racconto di Dinarzad2010Jordan Mechner, Niko Henrichonsoggetto, sceneggiaturaStoria10X4
Il racconto di Sharzad2010Jordan Mechner, Tommy Lee Edwardssoggetto, sceneggiaturaStoria25X4
Il racconto del facchino2010Jordan Mechner, Cameron Stewartsoggetto, sceneggiaturaStoria24X4